The design team was created to help build a roadmap and work on the ideas and
concepts for the server whilst also implementing some of these features into
survival such as new mobs.
They work together to discuss ideas and build the core systems and mechanics
that can then be produced to create a unique playable server.
Publique
The public will also have access to the #polls channel where they can
respond to design surveys given out by the Senior Designer to get a better
understanding of what the player-base would appreciate, you can get the role
to be pinged by these in the #channels & roles channel.
Able to contribute thoughts and opinions in #suggestions so that the design
team can think about and potentially look into. This is a good place for the
player-base to share features they think would be useful or things that may
present themselves as issues.
Junior Designers
Access to all the Design channels to be able to contribute to more official
ideas and have more say in what will go into the official gameplay.
Attend weekly(sorta) meetings
Will create smaller ideas in the Notion and attend meetings to actively
contribute.
Designers
Key members of the design team who will always be actively planning out larger
gameplay concepts instead of giving small contributions to ideas at the
meetings.
Have more control over the Project.
Design Lead
In charge of the overall project vision and development of server
They work closely with the entire team and are in charge of leading all
members of team making sure they are keeping up and following goals.
Should ensure the flow of the project and build a roadmap for the project.
Works with other teams too such as coding and building to tie all pieces of
development together.